The 'Dinn' Trading Card Game is Designed for Two Players
Michael Hemsworth — June 26, 2020 — Life-Stages
References: kickstarter & thegadgetflow
The 'Dinn' trading card game is a pastime designed for two players that will provide them with a puzzle-focused pastime that will require participants to try their hardest to solve problems in an insightful way.
The game consists of cards that will lead players to an online treasure hunt in order to unlock rare card rewards and will help them in their bid in achieve specific goals. The game is based on an alternate reality and includes hundreds of characters from historical accounts, myths, legends and folklore to create an immersive experience that will satisfy those with a penchant for storytelling.
The 'Dinn' trading card game features a low-cost profile to get avid players started quickly and can be scaled up as desired down the road.
The game consists of cards that will lead players to an online treasure hunt in order to unlock rare card rewards and will help them in their bid in achieve specific goals. The game is based on an alternate reality and includes hundreds of characters from historical accounts, myths, legends and folklore to create an immersive experience that will satisfy those with a penchant for storytelling.
The 'Dinn' trading card game features a low-cost profile to get avid players started quickly and can be scaled up as desired down the road.
Trend Themes
1. Puzzle-focused Card Games - The trend of puzzle-focused card games provides a disruptive innovation opportunity for game developers to create immersive experiences that blend storytelling and strategic problem-solving.
2. Online Treasure Hunts - The trend of incorporating online treasure hunts in trading card games presents a disruptive innovation opportunity for developers to enhance player engagement and provide rewards through real-world exploration.
3. Alternate Reality Gaming - The trend of integrating alternate reality elements in card games opens up disruptive innovation opportunities for designers who can create unique and immersive gaming experiences that blur the lines between fiction and reality.
Industry Implications
1. Gaming - The gaming industry can leverage puzzle-focused card games to attract a broader audience and monetize through in-game purchases or expansions.
2. Online Gaming Platforms - Online gaming platforms have an opportunity to incorporate online treasure hunts into their existing offerings, creating new revenue streams and engaging players in a more interactive gaming experience.
3. Entertainment Merchandise - The entertainment merchandise industry can capitalize on the popularity of alternate reality card games by selling related merchandise, collectibles, and accessories to fans and collectors.
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