The Tommaso Gecchelin 2020 Concept Makes Technology a Pocket-Sized Plaything
Jamie Danielle Munro — May 19, 2011 — Art & Design
References: yankodesign & randommization
Technology is evolving faster than the human population can keep up with and the Tommaso Gecchelin 2020 concept for MacBooks is a glimpse at what new gadgets are in store. This concept design is so concise, it even entertains the possibility of fitting your entire laptop into a pocket. Now, that's compact.
The Tommaso Gecchelin 2020 concept for Macbooks involves a laptop with no plug-ins or wires and the ability to view your work in both regular 2D as well as 3D. With the number of films coming out these days in 3D, it's not surprising that computer gadgets are also entertaining this possibility. The Macbook is made from paper-thin plastic that can fold neatly into your pocket.
Although the Tommaso Gecchelin 2020 concept for Macbooks is just a notion, it nevertheless gives viewers a chance to ponder over what technology will look like in the future.
The Tommaso Gecchelin 2020 concept for Macbooks involves a laptop with no plug-ins or wires and the ability to view your work in both regular 2D as well as 3D. With the number of films coming out these days in 3D, it's not surprising that computer gadgets are also entertaining this possibility. The Macbook is made from paper-thin plastic that can fold neatly into your pocket.
Although the Tommaso Gecchelin 2020 concept for Macbooks is just a notion, it nevertheless gives viewers a chance to ponder over what technology will look like in the future.
Trend Themes
1. Pocket-sized Technology - The concept of fitting a laptop into a pocket opens up opportunities for portable and convenient devices.
2. Plug-in-free Gadgets - The development of laptops with no plug-ins or wires allows for streamlined and clutter-free productivity.
3. 2D and 3D Viewing - The integration of 3D viewing capabilities in laptops opens up new possibilities for multimedia experiences.
Industry Implications
1. Consumer Electronics - The consumer electronics industry has the opportunity to create innovative pocket-sized devices.
2. Computer Hardware - The computer hardware industry can explore the potential of plug-in-free laptops.
3. Entertainment - The entertainment industry can utilize laptops with 2D and 3D viewing capabilities to enhance multimedia experiences.
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