The 'lifeClipper' Lets Users Visualize a Psychedelic Augmented Reality
Josh Mears — March 12, 2012 — Tech
References: lifeclipper1.torpus & dailymail
St. Johann’s Park in Basel, Switzerland has created an intriguing new way to attract more people to parks by using the 'lifeClipper.' The lifeClipper is an augmented reality helmet that lets users experience a completely different universe when they wear it. The lifeClipper only works within the confines of the park; thus drawing more people into the park to experience what many haven’t seen since Woodstock.
Using a high-powered computer backpack, running on Windows 7, this device allows users to experience a half real, half virtual world. The experience is best described as a hyper-real psychedelic split from reality in which the users vision is augmented by the device and controlled via an iPhone. The lifeClipper projects images that incorporate a very similar terrain so the user is able to navigate around the park. This hallucination helmet is sure to bring all sorts of new visitors to the park to experience something that is truly out of this world.
Using a high-powered computer backpack, running on Windows 7, this device allows users to experience a half real, half virtual world. The experience is best described as a hyper-real psychedelic split from reality in which the users vision is augmented by the device and controlled via an iPhone. The lifeClipper projects images that incorporate a very similar terrain so the user is able to navigate around the park. This hallucination helmet is sure to bring all sorts of new visitors to the park to experience something that is truly out of this world.
Trend Themes
1. Augmented Reality Experiences - The 'lifeClipper' hallucination helmet demonstrates the potential for immersive augmented reality experiences in various industries.
2. Hyper-real Visualization - The 'lifeClipper' showcases the disruptive innovation opportunities in creating hyper-real visual experiences that blend the real and virtual worlds.
3. Tech-enhanced Tourism - The use of devices like the 'lifeClipper' helmet opens up new possibilities for attracting visitors to parks and other tourist destinations through technology-enhanced experiences.
Industry Implications
1. Tourism and Travel - The 'lifeClipper' helmet presents an opportunity for the tourism and travel industry to create unique and captivating experiences for tourists.
2. Entertainment and Gaming - The 'lifeClipper' demonstrates the potential for immersive gaming experiences that blend reality and virtual worlds, presenting opportunities for the entertainment industry.
3. Health and Wellness - The hallucination helmet technology can be adapted for health and wellness industries to offer immersive and therapeutic experiences for relaxation and stress reduction.
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