The Tesla Suit Simulates Full-Body Touch, Climate Control and Motion Capture
Cadhla Gray — November 21, 2015 — Tech
The Tesla Suit is a virtual reality suit that uses haptic feedback to allow the wearer to be effected physically through virtual touch. Designed by a Scottish start-up with a familiar name, Tesla Studios created this suit to mimic climates, simulate full-body touch and measure movement.
The wearable technology looks like a diving suit, zipping all the way up to the neck and extending down to the ankles. It is full of sensory nodes that allow the wearer to feel impact and touch from virtual reality content like movies or games. It can also incredibly increase and decrease parts of the body in temperature -- simulating a cold lake or a scorching desert.
The reach of the Tesla Suit could extend quite far -- with the potential not just to exist in the gaming world but also in social media, providing people with ways to give hugs from one side of the world to another.
The wearable technology looks like a diving suit, zipping all the way up to the neck and extending down to the ankles. It is full of sensory nodes that allow the wearer to feel impact and touch from virtual reality content like movies or games. It can also incredibly increase and decrease parts of the body in temperature -- simulating a cold lake or a scorching desert.
The reach of the Tesla Suit could extend quite far -- with the potential not just to exist in the gaming world but also in social media, providing people with ways to give hugs from one side of the world to another.
Trend Themes
1. Virtual Reality Haptic Feedback - Developing haptic feedback technologies for virtual reality applications has potential to offer immersive experiences in multiple fields.
2. Climate-controlled Wearable Technology - Creating wearable technology that can regulate body temperature has potential for both recreational and practical applications.
3. Full-body Motion Capture - Advancements in full-body motion capture technology open up possibilities for simulations, training and entertainment in various industries.
Industry Implications
1. Gaming - Developing haptic feedback and full-body motion capture technologies for gaming has potential to offer truly immersive experiences to gamers.
2. Sports Training - Creating climate-controlled wearable technology with full-body motion capture capabilities can offer improved training and safety in sports.
3. Healthcare - Developing haptic feedback and full-body motion capture technologies to mimic physical therapy exercises can offer more effective treatments for patients.
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