The Tate Kids Street Art Game Encourages Creativity
Jana Pijak — February 23, 2021 — Tech
References: tate.org.uk
The Tate Kids Street Art game lets kids create their very own graffiti masterpiece virtually. The family-friendly game encourages creativity and can be accessed through the London-based art institution's website. The platform is a source for all things creative and features interactive games like this one alongside fun videos and artist interviews.
Tate Kids' Street Art game allows children to customize their artwork using roller and spray paint tools alongside stamp and sticker art. Once personalized, artwork can be saved and even posted to a virtual gallery page that spotlights works from children around the globe.
With more parents balancing working from home with home schooling and childcare during COVID-19, the demand for educational and creative gaming is more in demand. This game is a fun option for kids of all ages and can be paired with Tate Kids' array of interactive content.
Tate Kids' Street Art game allows children to customize their artwork using roller and spray paint tools alongside stamp and sticker art. Once personalized, artwork can be saved and even posted to a virtual gallery page that spotlights works from children around the globe.
With more parents balancing working from home with home schooling and childcare during COVID-19, the demand for educational and creative gaming is more in demand. This game is a fun option for kids of all ages and can be paired with Tate Kids' array of interactive content.
Trend Themes
1. Virtual Street Art - The rise of virtual street art gaming encourages new opportunities for AR/VR applications for the art industry.
2. Creative Gaming - The surge in demand for educational and creative gaming for children creates opportunities for new gaming platforms and content tailored to the needs and wants of parents and kids.
3. Virtual Galleries - The emergence of virtual galleries for children's artwork creates new opportunities for building immersive and interactive art experiences for all ages.
Industry Implications
1. Art Institutions - Art institutions can capitalize on the trend of virtual street art games and create new experiences tailored to young audiences using AR/VR technology.
2. Gaming - The gaming industry can expand its reach to include a younger demographic by creating educational and creative games like Tate Kids Street Art Game.
3. Education - Educational institutions can incorporate creative gaming into their curriculum to enhance children's learning experiences online and in the classroom.
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