The Conceptual 'SINK' Tabletop Stopwatch is Smartphone-Powered
Michael Hemsworth — September 24, 2024 — Art & Design
References: behance.net & yankodesign
The conceptual 'SINK' tabletop stopwatch is a smartphone-powered solution for consumers to help them with their daily focus on a decidedly gamified way. The device works by being positioned onto a desktop or nightstand where it will go to work displaying a diver heading down into the depths once the user's smartphone has been placed inside. This acts as a visual representation of the time the user spends not on their phone to encourage them to go for as long as possible not looking at their device when working or even trying to get to sleep.
The conceptual 'SINK' tabletop stopwatch is the design work of Dagyeong Kim, Chanhee Park, Dugyeong Lee and Songhee Kim, and comes as an entertaining way to combat against smartphone distractions.
The conceptual 'SINK' tabletop stopwatch is the design work of Dagyeong Kim, Chanhee Park, Dugyeong Lee and Songhee Kim, and comes as an entertaining way to combat against smartphone distractions.
Trend Themes
1. Gamified Focus Devices - The trend of gamified focus devices represents a playful approach to improving concentration and reducing smartphone distractions.
2. Smartphone-integrated Tools - Smartphone-integrated tools leverage existing technology to provide new and engaging ways to enhance productivity.
3. Visual Time Management Aids - Visual time management aids use creative displays to offer users a tangible and engaging way to track and manage their time.
Industry Implications
1. Consumer Electronics - The consumer electronics industry is increasingly innovating with devices designed to integrate with smartphones to enhance everyday activities.
2. Productivity Tools - The productivity tools industry is exploring new methods to help users focus and manage their time through interactive and visually engaging products.
3. Health and Wellness - The health and wellness industry is incorporating gamified elements in products to promote mental well-being and reduce device dependency.
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