The iLovecraft Collection Animates Stories by H.P. Lovecraft
Cadhla Gray — October 19, 2015 — Tech
References: itunes.apple & appadvice
The iClassics app adapts influential novels to an interactive experience, previously with Dicken's and Poe's work, and this time with a spooky story. The iLovecraft collection brings three of H.P. Lovecraft's horror fiction novels to anyone's iPhone, iPad or iPod. Merging modernity with the classics, the storytelling app is interactive -- providing illustrations and animations to go along with the tales.
Dagon, The Hound and The Window have all been adapted to the app, with a 35-minute long soundtrack to accompany the stories. The app is extremely easy to use and allows users to jump from page to page and will remember where they left off when they exit. In addition to each spooky story, the iClassics collection also provides a biography and sketchbook of the author.
Dagon, The Hound and The Window have all been adapted to the app, with a 35-minute long soundtrack to accompany the stories. The app is extremely easy to use and allows users to jump from page to page and will remember where they left off when they exit. In addition to each spooky story, the iClassics collection also provides a biography and sketchbook of the author.
Trend Themes
1. Interactive Storytelling Apps - Opportunity for creating interactive apps that adapt classic novels into immersive experiences through illustrations and animations.
2. Adaptive Literature Apps - Opportunity for developing apps that adapt influential novels into interactive experiences, merging modernity with classic literature.
3. Spooky Fiction Apps - Opportunity for designing apps that bring horror fiction novels to mobile devices, providing users with immersive and interactive storytelling experiences.
Industry Implications
1. Mobile App Development - Opportunity for app developers to create interactive storytelling experiences by adapting influential novels into mobile apps.
2. Publishing - Opportunity for publishers to leverage interactive storytelling apps by adapting classic novels into immersive experiences with illustrations and animations.
3. Entertainment - Opportunity for the entertainment industry to explore interactive storytelling apps that provide users with immersive horror fiction experiences on mobile devices.
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