This Smartphone Microscope Game Lets Kids Play Pac-Man With Real Microbes
Rahul Kalvapalle — October 7, 2016 — Tech
References: news.stanford.edu & newatlas
A group of scientists and engineers working out of Stanford University have developed a truly unique and utterly brilliant way to get children interested in the field of microbiology -- they developed a DIY smartphone microscope that allows users to control the movements of microbes in real time and use them to play a variety of games such as Pac-Man and arcade soccer.
Nicknamed the LudusScope, this smartphone microscope allows users to peer into a miniature replica of a Pac-Man map for example that is filled with microbes. The environment features LEDs that, when activated, prompts the microbes to move. This allows for the creation of a game that involves using the smartphone microscope to play a fun game while learning about microbes and circuits, a great and engaging way to get kids thinking about microbiology.
Nicknamed the LudusScope, this smartphone microscope allows users to peer into a miniature replica of a Pac-Man map for example that is filled with microbes. The environment features LEDs that, when activated, prompts the microbes to move. This allows for the creation of a game that involves using the smartphone microscope to play a fun game while learning about microbes and circuits, a great and engaging way to get kids thinking about microbiology.
Trend Themes
1. DIY Smartphone Microscopes - The DIY smartphone microscope trend allows for interactive learning experiences and gamification of scientific concepts.
2. Microbiological Gaming - Microbiological gaming fosters interest in microbiology through interactive and engaging gameplay experiences.
3. Microbial Education - Using microbes in educational tools and activities helps children learn about science in a hands-on and enjoyable way.
Industry Implications
1. Education - The education industry can incorporate DIY smartphone microscopes and microbiological gaming to enhance science learning experiences for students.
2. Technology - The technology industry can explore the development of more advanced smartphone microscopes to further facilitate interactive learning and gaming experiences.
3. Gaming - The gaming industry can leverage the microbiological gaming trend to create unique and educational games that combine entertainment with scientific knowledge.
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