Senua's Scholarship Grows Education Alongside Mental Health
Justin Lam — October 15, 2018 — Social Good
References: cpft.nhs.uk & ca.ign
Ninja Theory, the developers of the BAFTA-winning video game Hellblade: Senua's Sacrifice, recently teamed up with Cambridgeshire and Peterborough NHS Foundation Trust and its charity Head to Toe to launch Senua's Scholarship. Focused on helping students improve their mental health and lead successful lives, the new scholarship was inspired by the developer's deep understanding of mental health after creating Hellblade: Senua's Sacrifice.
Announced through NHS and CPFT's website, the students awarded Senua's Scholarship will "be supported by the college team to develop their training skills and work towards training qualification." The ultimate goal is to help these students develop their mental health and skills, and aid them in finding a career in adult education. The scholarship will be open for applications from December 2018.
Announced through NHS and CPFT's website, the students awarded Senua's Scholarship will "be supported by the college team to develop their training skills and work towards training qualification." The ultimate goal is to help these students develop their mental health and skills, and aid them in finding a career in adult education. The scholarship will be open for applications from December 2018.
Trend Themes
1. Mental Health Education - Disruptive innovation opportunity: Develop innovative educational programs and tools that combine mental health support and skill development.
2. Video Game-inspired Scholarships - Disruptive innovation opportunity: Create scholarships and funding opportunities that leverage popular video games to engage and support students in unconventional ways.
3. Collaboration Between Gaming and Healthcare - Disruptive innovation opportunity: Foster collaborations between video game developers and healthcare organizations to create educational initiatives that address mental health challenges.
Industry Implications
1. Education - Disruptive innovation opportunity: Integrate mental health education and support into traditional educational institutions, providing comprehensive care for students.
2. Gaming - Disruptive innovation opportunity: Introduce video game-based programs and initiatives that promote mental health awareness and offer support to gamers.
3. Healthcare - Disruptive innovation opportunity: Embrace gaming technologies and partnerships to develop interactive mental health solutions and therapies for patients.
0.4
Score
Popularity
Activity
Freshness