The Classic Puzzle Game Gets a Spherical Twist With the Rubik's 360
Nicole Chia — February 2, 2009 — Tech
With a new take on an old classic, the Rubik’s 360 is meant to be unveiled this week in Germany at a national toy show.
The new cube features six balls trapped inside three transparent plastic spheres. To solve, the player must get the internal balls from inner sphere to outer sphere in matching slots by shaking the toy.
Although it seems challenging, there is still speculation as to whether this new Rubik’s will create as much frenzy and excitement as the original. However, it is certainly guaranteed to create just as much frustration.
The Rubik’s 360 will be available to consumers by August 2009.
The new cube features six balls trapped inside three transparent plastic spheres. To solve, the player must get the internal balls from inner sphere to outer sphere in matching slots by shaking the toy.
Although it seems challenging, there is still speculation as to whether this new Rubik’s will create as much frenzy and excitement as the original. However, it is certainly guaranteed to create just as much frustration.
The Rubik’s 360 will be available to consumers by August 2009.
Trend Themes
1. Spherical Puzzles - The success of the Rubik's 360 indicates a growing interest in spherical puzzle games that offer a new take on classic puzzles.
2. Dynamic Toy Design - The Rubik's 360 showcases the potential for dynamic toy design that adds new dimensions to classic games.
3. Interactive Intelligence - The Rubik's 360 highlights the trend towards interactive intelligence toys that challenge and stimulate the mind.
Industry Implications
1. Toy Manufacturing - The Rubik's 360 represents a disruptive innovation opportunity for toy manufacturers looking to capitalize on the trend towards dynamic and interactive toy design.
2. Game Development - Developers of puzzle games and brain teasers can explore the potential of creating new spherical puzzle games inspired by the Rubik's 360.
3. Educational Toy Industry - The Rubik's 360 can be adapted for use as an educational toy, offering a fun and interactive way for children to develop problem-solving and critical thinking skills.
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