The Qumarion Humanoid Input Device Makes 3D Illustrations Easier
Meghan Young — April 25, 2013 — Tech
References: clip-studio & uncrate
It seems like the traditional wooden artist mannequin has become a sort of decor nowadays; at least, it soon will be thanks to the Qumarion Humanoid Input Device. A futuristic, robotic version of the classic mannequin, this device not only allows people to manipulate its limbs in order to display different actions and poses, it communicates directly with a computer.
The Qumarion Humanoid Input Device may only appeal to a very small market, but that demographic of animators and illustrators will appreciate the versatility and efficiency that it provides. Using QUMA technology, it will allow users to operate 3D characters. With its sleek gender-neutral design, it is able to express postures for both males and females.
Clip Studio created the Qumarion Humanoid Input Device, a limited edition of which will be on sale later this year.
The Qumarion Humanoid Input Device may only appeal to a very small market, but that demographic of animators and illustrators will appreciate the versatility and efficiency that it provides. Using QUMA technology, it will allow users to operate 3D characters. With its sleek gender-neutral design, it is able to express postures for both males and females.
Clip Studio created the Qumarion Humanoid Input Device, a limited edition of which will be on sale later this year.
Trend Themes
1. Robotic Mannequins - The use of robotic mannequins in the art industry is a disruptive innovation opportunity to open up new possibilities in the creation of artwork.
2. QUMA Technology - The use of QUMA technology in art and design is a disruptive innovation opportunity to revolutionize the way artists and designers create and manipulate 3D characters.
3. Gender-neutral Equipment - The trend towards gender-neutral equipment, such as the Qumarion Humanoid Input Device, is a disruptive innovation opportunity for industries to prioritize inclusivity in their products and services.
Industry Implications
1. Art and Design - The use of robotic mannequins and QUMA technology in the art and design industry is a disruptive innovation opportunity to enhance the creative process and improve artist productivity.
2. Animation and Film - The use of QUMA technology in the animation and film industry is a disruptive innovation opportunity to simplify the creation of 3D characters and decrease production costs.
3. Product Design - The trend towards gender-neutral equipment and the use of QUMA technology in product design is a disruptive innovation opportunity for industries to create products that are both inclusive and efficient.
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