Toniebox is Introducing Sesame Street Character Collectibles
Laura McQuarrie — August 24, 2021 — Life-Stages
References: us.tonies & prnewswire
This back-to-school season, kids will get to experience the magic of the Toniebox screen-free play speakers with all the fun of their favorite Sesame Street characters. The Toniebox takes the form of a soft, durable five-inch speaker cube for kids that's user-friendly and topped with a collectible character.
Each character has something different to teach young ones, and kids will love learning about all sorts of different musical instruments from the Elmo Tonie. There's also the Cookie Monster Tonie, which is devoted to a range of healthy habits from eating and cooking to mindfulness and moving the body.
These audio entertainment systems for kids help to foster play, learning and development in a fun, tactile and engaging way that also sharpens listening skills.
Each character has something different to teach young ones, and kids will love learning about all sorts of different musical instruments from the Elmo Tonie. There's also the Cookie Monster Tonie, which is devoted to a range of healthy habits from eating and cooking to mindfulness and moving the body.
These audio entertainment systems for kids help to foster play, learning and development in a fun, tactile and engaging way that also sharpens listening skills.
Trend Themes
1. Screen-free Play Speakers - The integration of tactile, engaging, and educational components into modern playtime.
2. Character Collectibles - Designing collectible items that can teach young minds important life lessons.
3. Educational Audio Entertainment for Kids - Introducing the concept of personalized audio learning for children through playful and interactive means.
Industry Implications
1. Toy Manufacturing - Opportunities to innovate interactive toys that are both engaging and educational for children.
2. Children's Media - Enhancing children's learning experiences through creative and engaging media content.
3. Educational Technology - Developing new software and hardware that enhance individual learning and development in children through personalized experiences.
2.2
Score
Popularity
Activity
Freshness