Osim Curve is Ideal for Smooth Exercises
Designer Martin Spurway's Osim Curve is an innovative fitness product designed to deliver an entertaining exercising schedule.
The product is fitted with mini light projectors at the bottom and display numbers on the surface. The user has to touch the displayed number by maintaining balance on the Osim Curve, which makes exercising more interesting. It also features a multi-player mode that makes exercising more entertaining and competitive..
Implications - Fitness products are popular on the market, but this specific commodity presents working out as a stylish exercise. Companies should remember what connotations are associated with their artifacts when they are designed in a specific manner. Slight alterations can make a significant difference when trying to make a profitable commodity.
The product is fitted with mini light projectors at the bottom and display numbers on the surface. The user has to touch the displayed number by maintaining balance on the Osim Curve, which makes exercising more interesting. It also features a multi-player mode that makes exercising more entertaining and competitive..
Implications - Fitness products are popular on the market, but this specific commodity presents working out as a stylish exercise. Companies should remember what connotations are associated with their artifacts when they are designed in a specific manner. Slight alterations can make a significant difference when trying to make a profitable commodity.
Trend Themes
1. Curvy Fitness Products - Innovative and stylish workout equipment that offers an entertaining exercise experience delivering fun and engaging workout routines.
2. Interactive Exercise Equipment - Fitness equipment that incorporates multiuser modes and interactive gamification elements aimed at delivering entertaining and competing workouts.
3. Smart Exercising Technologies - Innovation in fitness technology that combines sophisticated features like mini light projectors, LCDs, and touch screens to offer an engaging, challenging and interactive exercising experience.
Industry Implications
1. Fitness Equipment - Using technology to design a new range of fitness equipment that combines entertainment, engagement, and technology for a unique sensory fitness experience.
2. Gaming Industry - Developing interactive gamification elements and multiuser modes for fitness equipment to tap on the gaming industry's popularity and generate new markets.
3. Sports Apparel Industry - Collaborating with technology companies to provide smart exercising wearables that synchronize with interactive exercise equipment offering fitness enthusiasts a seamless and unique workout experience.
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