The Moomin Fan Club Celebrates the Iconic Cartoon and Book Character
Jana Pijak — January 13, 2016 — Pop Culture
The Moomin Fan Club celebrates the iconic children's book character that began as a magazine caricature in Sweden. First featured in Garm magazine in 1945, Tove Jansson's Moomin caricatures soon expanded from a few characters to a total of 20 and are now literary icons for kids of all ages.
Members of the Moomin Fan Club are automatically given access to discounts that can be used to purchase character-inspired merchandise like mugs, children's home decor and a myriad of illustrated story books.
Despite of its long history as a Swedish children's icon, Moomin continue to stay relevant with a strong online and social media presence and community initiatives like its fan club that invites website visitors to sign up for exclusive perks and offers.
Members of the Moomin Fan Club are automatically given access to discounts that can be used to purchase character-inspired merchandise like mugs, children's home decor and a myriad of illustrated story books.
Despite of its long history as a Swedish children's icon, Moomin continue to stay relevant with a strong online and social media presence and community initiatives like its fan club that invites website visitors to sign up for exclusive perks and offers.
Trend Themes
1. Fan Club Communities - Creating online and offline communities around beloved characters and franchises can lead to increased engagement and sales.
2. Iconic Caricature Merchandise - Character-inspired merchandise continues to be a popular and profitable market.
3. Virtual Character Experiences - Virtual platforms and experiences that allow fans to interact with their favorite characters and franchises are on the rise.
Industry Implications
1. Merchandise Retail - Retailers can take advantage of the popularity of iconic characters by offering exclusive merchandise and discounts to fan club members.
2. Social Media Marketing - Marketers can leverage fan clubs and social media to build brand communities and increase engagement with audiences.
3. Entertainment and Media - The entertainment industry can create new opportunities for fans to engage with iconic characters through innovative virtual experiences and media.
3.7
Score
Popularity
Activity
Freshness