The 'Love from Mount Pom Pom' Exhibit by Misaki Kawai is Touchable
Sarah Moore — March 23, 2012 — Art & Design
References: littlecollector & nytimes
The 'Love from Mount Pom Pom' installation by Misaki Kawai is a probe into the folkloric mountain of the same name explored through a child's point of view. This fantasy land is a main source of inspiration for the artist. The exhibit will open with various workshops and a parade of Kawai's costumed representations of the inhabitants of this mythical mountain.
Love from Mount Pom Pom is a very interactive and sensory-based experience that allows children to dress up in costume and touch all the pieces, which strays from traditional gallery etiquette requiring patrons to keep their paws off the art. The exhibit's main piece is an enormous pink dog, whose fur children are encouraged to pet, and is complemented by many other colorful furry creatures and comfy furniture that begs to be sat in.
The exhibit will run until the middle of June at the Children's Museum of the Arts in New York City.
Love from Mount Pom Pom is a very interactive and sensory-based experience that allows children to dress up in costume and touch all the pieces, which strays from traditional gallery etiquette requiring patrons to keep their paws off the art. The exhibit's main piece is an enormous pink dog, whose fur children are encouraged to pet, and is complemented by many other colorful furry creatures and comfy furniture that begs to be sat in.
The exhibit will run until the middle of June at the Children's Museum of the Arts in New York City.
Trend Themes
1. Interactive Art Installations - Embracing interactive and sensory-based experiences in art installations.
2. Child-centric Art Experiences - Creating art exhibits that are designed specifically for children and allow them to touch and interact with the artwork.
3. Breaking Gallery Etiquette - Challenging traditional gallery norms by encouraging patrons to touch and engage with the art.
Industry Implications
1. Art Galleries - Incorporating interactive and sensory-based elements into art gallery experiences to appeal to a broader audience, including children.
2. Children's Entertainment - Designing immersive and hands-on art installations for children that encourage active participation and engagement.
3. Museums - Exploring new approaches to exhibitions and displays, breaking away from traditional gallery etiquette to create more interactive and engaging experiences for visitors.
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