The Little Video Game Book Series Mixes Games with Classic Kids Books
Laura McQuarrie — October 20, 2013 — Life-Stages
References: jspiotto.blogspot & inkfinitive.tumblr
Joey Spiotto's 'Little Video Game Books' mashes up Random House's iconic Little Golden Book series with popular video game titles.
Spiotto notes that he chose these particular games because he felt that they have become "instant classics." His Little Video Game Books series has two volumes, which feature adorable characters like Mass Effect's Shepard and Dragonborns from the Skyrim universe. Whether you're a gamer or not, you might even recognize that the book titled 'The Cake is a Lie' as a reference to Portal.
Since these book covers are made to look like children's books, the covers are fairly simple. However, Spiotto has packed each of them with elements specific to each video game. The golden spines features a different icon pattern and the Little Golden Book title on the upper left hand corner has been modified to better reflect the individual video games.
Spiotto notes that he chose these particular games because he felt that they have become "instant classics." His Little Video Game Books series has two volumes, which feature adorable characters like Mass Effect's Shepard and Dragonborns from the Skyrim universe. Whether you're a gamer or not, you might even recognize that the book titled 'The Cake is a Lie' as a reference to Portal.
Since these book covers are made to look like children's books, the covers are fairly simple. However, Spiotto has packed each of them with elements specific to each video game. The golden spines features a different icon pattern and the Little Golden Book title on the upper left hand corner has been modified to better reflect the individual video games.
Trend Themes
1. Video Game-inspired Books - Entrepreneurs can consider creating a line of video game-inspired books for kids to tap into nostalgia and promote video game culture to young audiences.
2. Hybrid Book Design - Innovators can explore creating new book designs that combine elements of classic children's books with modern graphic designs to appeal to a wider audience.
3. Brand Mashups - Businesses can experiment with creating a line of mashup products that combine elements of iconic brands to create new products that appeal to multiple fan bases.
Industry Implications
1. Publishing - The publishing industry can look into incorporating video game-inspired content into their existing lineup of children's books to cater to a growing niche market.
2. Gaming - Video game companies can tap into the nostalgia market by creating video game hybrids that blend classic children's books with popular video games.
3. Merchandising - Merchandising companies can explore creating hybrid merchandise that combines elements from different franchises, like 'The Little Video Game Books' series.
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