Monki Home Teaches Language for Kids with Familiar Scenarios
Laura McQuarrie — April 23, 2015 — Life-Stages
References: itunes.apple & prmac
Monki Home is an educational app that teaches multilingual language for kids through experience-based learning. Geared towards kids between the ages of two to six, the app is makes it easy to incorporate new words learned into daily scenarios by recreating situations that a child faces regularly. Through games, kids are able to learn new words in three languages for objects and tasks in the bathroom, kitchen, laundry and bedroom.
As well as providing an introduction to over 100 new words, Monki Home takes it a step further by sneaking in grammatical structure, questions and commands for each language as well.
Since being bilingual is known to have its advantages for a child's abilities in math, reasoning and creativity, Monki Home is a creative way to get kids to learn and have fun simultaneously.
As well as providing an introduction to over 100 new words, Monki Home takes it a step further by sneaking in grammatical structure, questions and commands for each language as well.
Since being bilingual is known to have its advantages for a child's abilities in math, reasoning and creativity, Monki Home is a creative way to get kids to learn and have fun simultaneously.
Trend Themes
1. Multilingual Language Learning - The trend towards language learning that emphasizes children's experience-based learning is growing.
2. Educational Gaming - There is a rise in the use of educational games to encourage children's language learning.
3. Incorporating Language Learning Into Daily Life - Learning a language through everyday scenarios is becoming more popular.
Industry Implications
1. Education Technology - This industry has the opportunity to create more interactive language learning programs for children.
2. Toy and Games - The toy and games industry can create language learning games that are fun for children.
3. Children's Media - There is potential for the development of language learning media, such as TV shows and apps, for young children.
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