The 'KicoBox' Helps Anyone Get Started with Coding
Michael Hemsworth — March 2, 2018 — Life-Stages
References: kickstarter & geeky-gadgets
Programming is quickly becoming an essential skill for users to have, which is seeing new options like the 'KicoBox' coming about to help offer new ways to learn.
The device works by enabling users to learn to code by interacting and playing with it rather than having to partake in mundane lessons on a computer that can be difficult to keep up with. The toy is able to be paired with the accompanying smartphone app to let you switch between different visual languages and text languages like Arduino IDE.
The 'KicoBox' is stubble for a wide range of users to help kids and adults alike partake in lessons without having to feel as though they too beginner or advanced for their skill level.
The device works by enabling users to learn to code by interacting and playing with it rather than having to partake in mundane lessons on a computer that can be difficult to keep up with. The toy is able to be paired with the accompanying smartphone app to let you switch between different visual languages and text languages like Arduino IDE.
The 'KicoBox' is stubble for a wide range of users to help kids and adults alike partake in lessons without having to feel as though they too beginner or advanced for their skill level.
Trend Themes
1. Interactive Learning - The 'KicoBox' demonstrates the trend of interactive learning by allowing users to learn to code through play and interaction.
2. Mobile Learning Apps - The 'KicoBox' highlights the trend of mobile learning apps by offering a smartphone app that enables users to switch between different coding languages.
3. Accessible Coding Education - The 'KicoBox' addresses the trend of accessible coding education by providing a user-friendly and engaging tool for beginners and advanced learners alike.
Industry Implications
1. Education Technology - The 'KicoBox' disrupts the education technology industry by offering a hands-on and interactive approach to coding education.
2. Toy Manufacturing - The 'KicoBox' presents a disruptive innovation opportunity in the toy manufacturing industry by combining play and programming to create an engaging learning experience.
3. Software Development - The 'KicoBox' opens up opportunities for disruptive innovation in the software development industry by introducing new ways of learning and interacting with coding languages.
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