The Jackpot Pen Passes the Time While Encouraging Bad Habits
Meghan Young — August 19, 2010 — Pop Culture
References: prankplace & bookofjoe
I'm not much of a gambler, yet the genius behind the Jackpot Pen is that you don't have to be one to want one.
The Jackpot Pen isn't just something for those who indulge in this particular vice. It appeals to everyone's need to do something pointless when they're supposed to be productive. It's human nature. It's just too bad that you can't really win with the Jackpot Pen. Instead, you'll be out $7.
The Jackpot Pen isn't just something for those who indulge in this particular vice. It appeals to everyone's need to do something pointless when they're supposed to be productive. It's human nature. It's just too bad that you can't really win with the Jackpot Pen. Instead, you'll be out $7.
Trend Themes
1. Fidget Toy Pens - Opportunity to create more innovative fidget toy pens that cater to a wider demographic beyond gamblers.
2. Desktop Gambling Accessories - Potential market for unique desktop gambling accessories that cater to various personalities and preferences.
3. Office Productivity Distractions - Growing trend of office productivity distractions that offer temporary relief from work-related stress, creating a market for creative and engaging solutions.
Industry Implications
1. Consumer Goods - Opportunity for consumer goods companies to design and produce unique stationary, fidget toys and other gadgets with added features such as sounds and LED lights.
2. Gaming - Growing market for desktop-related gambling products and accessories that offer more immersive experiences, including virtual reality solutions.
3. Stationery and Office Supplies - Opportunity to create more engaging and diverse stationary and office supplies with added features and gamification elements that cater to various personalities and preferences.
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