Indie Video Game That Dragon, Cancer Tells a Touching Story
Alyson Wyers — January 29, 2015 — Tech
References: thatdragoncancer & springwise
In this indie video game, players confront cancer. Developed by Ryan Green and co., That Dragon, Cancer is a click and point computer game that tells the story of Green's son Joel's four year fight with cancer.
The adventure game uses gaming as a platform to inform and educate players while still providing entertainment and an interactive experience. The audience-engaging indie video game combines rich imagery and emotional narratives to create a rich atmosphere. The simple game features narrated poetry and a soundtrack composed by Jon Hillman. Gamers can explore the 3D environment and unlock the story of a family dealing with cancer.
That Dragon, Cancer is the result of a successful crowdfunding campaign on Kickstarter. It is scheduled to be released this year on Ouya, PC and Mac.
The adventure game uses gaming as a platform to inform and educate players while still providing entertainment and an interactive experience. The audience-engaging indie video game combines rich imagery and emotional narratives to create a rich atmosphere. The simple game features narrated poetry and a soundtrack composed by Jon Hillman. Gamers can explore the 3D environment and unlock the story of a family dealing with cancer.
That Dragon, Cancer is the result of a successful crowdfunding campaign on Kickstarter. It is scheduled to be released this year on Ouya, PC and Mac.
Trend Themes
1. Cancer-centered Video Games - Creating more video games to raise awareness of cancer and engage players with important narratives on the topic.
2. Medical Gaming Software - Developing educational games that add real value to healthcare programs and initiatives.
3. Narrative-driven Gaming Experience - Using the power of storytelling to create a rich and emotionally-driven experience for gamers.
Industry Implications
1. Healthcare - Leveraging narrative driven gaming experiences to educate and promote a better understanding of health issues.
2. Video Gaming - Offering new opportunities for developing cancer centered video games and gaining insight in the applications of video gaming in healthcare.
3. Tech Industry - Developing software that has the ability to add real value and promote social good in tangible ways.
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