Let The AT-AT Boombox Plays Music From The Dark Side
Doug Gordon — February 23, 2009 — Pop Culture
References: i.gizmodo
So what do you buy for the ultimate Star Wars fanboy? What would be sweeter than their very own AT-AT Boombox? This piece of Imperial Swag would be a perfect addition to any Star Wars addict's collection. Now they can destroy those pesky Rebels while blasting out some def beats or playing the Imperial March.
"The only way this stunning AT-AT walker boombox could produce a more forceful nerdOMFGasm is if it was being straddled by Scarlett Johansson in a Princess Leia bikini," Gizmodo says.
OK, so the tech is a little outdated, but does that really matter when you possess the single most powerful attack radio in the galaxy? How can anyone resist this little trip to the dark side?
"The only way this stunning AT-AT walker boombox could produce a more forceful nerdOMFGasm is if it was being straddled by Scarlett Johansson in a Princess Leia bikini," Gizmodo says.
OK, so the tech is a little outdated, but does that really matter when you possess the single most powerful attack radio in the galaxy? How can anyone resist this little trip to the dark side?
Trend Themes
1. Nostalgic Gadgets - The trend of creating retro gadgets from vintage toys or movies can be disruptive since it creates a market for collectors and enthusiasts.
2. Geek-culture Fashion - Creating fashion accessories inspired by geek culture can be disruptive by tapping a potential market of young tech-savvy and fashion-conscious consumers.
3. Pop-culture Music Players - The trend of designing music players with pop-culture references can be disruptive since it creates a new market for collectors and fans who want to showcase their fandoms in their music players.
Industry Implications
1. Toy and Collectibles Industry - The toy and collectibles industry can innovate by leveraging the trend of creating retro gadgets from vintage toys or movies to create a new market for collectors and enthusiasts.
2. Fashion and Apparel Industry - The fashion and apparel industry can innovate by tapping the trend of creating geek-culture fashion, creating unconventional and unique products for young tech-savvy and fashion-conscious consumers.
3. Consumer Electronics Industry - The consumer electronics industry can innovate by leveraging the trend of designing pop-culture music players to create new products targeted towards collectors and fans who want to showcase their fandoms in their music players.
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