'From Ivan' is Essentially a Greeting Card Game in a Soviet Style Company
Justin Lam — June 9, 2018 — Tech
References: ndef.itch.io & kotaku
May indie games have managed to turn mundane tasks into compelling experiences and 'From Ivan' is no different as it manages to be an incredibly entertaining greeting card game. Developed by Sean Bouchard, Martzi Campos and Will Campos, From Ivan places players in the shoes of a new HR Manager. This title is a tad overblown as players will rarely do any real HR work and will instead spend their time choosing greeting cards and sending them to the correct person.
A greeting card game may sound pointless or boring, but From Ivan manages to be incredibly compelling and hilarious throughout the game. The narrative of the game is branching and depending on which cards the players chose will dictate the various endings of the game.
A greeting card game may sound pointless or boring, but From Ivan manages to be incredibly compelling and hilarious throughout the game. The narrative of the game is branching and depending on which cards the players chose will dictate the various endings of the game.
Trend Themes
1. Indie Game Development - Disruptive innovation opportunity: Explore new ways to turn mundane tasks into compelling gaming experiences.
2. Narrative Branching - Disruptive innovation opportunity: Develop interactive storytelling techniques that allow players to impact game endings based on their choices.
3. Gamification of HR Management - Disruptive innovation opportunity: Apply game mechanics to HR management processes to increase engagement and fun in the workplace.
Industry Implications
1. Gaming Industry - Disruptive innovation opportunity: Create more unconventional games that bring enjoyment to seemingly monotonous tasks.
2. Digital Marketing Industry - Disruptive innovation opportunity: Utilize interactive narratives in marketing campaigns to engage audiences and provide personalized experiences.
3. Human Resources Industry - Disruptive innovation opportunity: Incorporate gamification elements into HR processes to enhance employee engagement and satisfaction.
1.2
Score
Popularity
Activity
Freshness