Johannes Stahl's 'Street Art' Dives into Wall Mural History
Shelby Lee Walsh — June 18, 2009 — Art & Design
References: booktopia.au & nylonmag
'Street Art' by Johannes Stahl is not just a collection of awe-inspiring graffiti images, but it is also a keepsake featuring the history of this illegal art form.
The book features various well-known artists who over the years have brought this underground artistry into the mainstream. Banksy, Kaws, Shepard Fairey, and many others are mentioned in Stahl's book for shedding light on this supposedly criminal activity.
Check out some of the images of the book above!
Implications - The intellectualization of so-called juvenile products has been occurring at a break-neck speed, mostly because modern consumers like to be addressed as intelligent adults. Businesses have introduced and should continue to encourage a modicum of education to graffiti, video games and even toys.
The book features various well-known artists who over the years have brought this underground artistry into the mainstream. Banksy, Kaws, Shepard Fairey, and many others are mentioned in Stahl's book for shedding light on this supposedly criminal activity.
Check out some of the images of the book above!
Implications - The intellectualization of so-called juvenile products has been occurring at a break-neck speed, mostly because modern consumers like to be addressed as intelligent adults. Businesses have introduced and should continue to encourage a modicum of education to graffiti, video games and even toys.
Trend Themes
1. Intellectualized Juvenile Products - The trend of adding educational or intellectual elements to traditionally juvenile products to appeal to modern consumers and their desire to learn.
2. Mainstreaming Underground Artistry - The trend of bringing once-illegal or underground art forms into the mainstream through recognition by the art world and pop culture.
3. Histories of Subcultures - The trend of exploring and chronicling the histories of subcultures, such as street art, to provide a deeper understanding of the origins and impact of these movements on society.
Industry Implications
1. Publishing - There is an opportunity for publishers to create more books that document the histories and cultural significance of subcultures, appealing to both their dedicated fans and to a wider audience.
2. Art and Design - There is an opportunity for artists and designers to draw inspiration from street art and other alternative art forms to create unique and disruptive works that challenge traditional norms.
3. Education and Entertainment - There is an opportunity to create products and experiences that blend education and entertainment, such as video games and toys that teach history and culture, appealing to consumers' desire to learn while being entertained.
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