This Robot Challenges Patients to Games of 'Tic-Tac-Toe'
Rahul Kalvapalle — May 10, 2018 — Tech
Rehab robots can be an important tool to help people who have suffered physical injuries or undergone major surgeries to help find their feet again, but these technologies only work if patients are motivated to use them, which is precisely what this Israeli-made game-playing robot does.
Developed by a group of scientists at the Ben-Gurion University of the Negev, this rehab robot is capable of playing tic tac toe, the classic game that involves drawing Xs and Os on a piece of paper. However, this robot puts a twist on traditional tic-tac-toe by using plastic cups and a wooden grid instead of pen and paper.
Accordingly, playing tic-tac-toe with this robot makes for excellent rehabilitation for people recovering from upper-limb systems. For this reason, the rehab robot is set to be tested with recovering stroke victims, at which point it is poised to show a lot of promise in the use of game-playing robots to aid in rehabilitation.
Developed by a group of scientists at the Ben-Gurion University of the Negev, this rehab robot is capable of playing tic tac toe, the classic game that involves drawing Xs and Os on a piece of paper. However, this robot puts a twist on traditional tic-tac-toe by using plastic cups and a wooden grid instead of pen and paper.
Accordingly, playing tic-tac-toe with this robot makes for excellent rehabilitation for people recovering from upper-limb systems. For this reason, the rehab robot is set to be tested with recovering stroke victims, at which point it is poised to show a lot of promise in the use of game-playing robots to aid in rehabilitation.
Trend Themes
1. Rehabilitation Robotics - Opportunity to develop and improve game-playing robots as a tool for rehabilitation in healthcare settings.
2. Gamified Rehabilitation - Potential for incorporating game elements into rehabilitation programs to enhance patient motivation and engagement.
3. Alternative Therapy Tools - Exploration of novel methods, like game-playing robots, to enhance traditional rehabilitation techniques.
Industry Implications
1. Healthcare - Integration of game-playing robots in physical therapy settings and rehabilitation centers.
2. Robotics - Advancement of robotics technology for healthcare applications, specifically in the field of rehabilitation.
3. Gaming - Utilization of gaming concepts and technologies to revolutionize the field of rehabilitation and therapy.
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