The Futuremark VRMark Assesses PCs for VR Capabilities
References: futuremark & digitaltrends
The immersive worlds of VR are poised to take the gaming and entertainment industries by storm, and the Futuremark VRMark analysis system lets people know if their PCs can weather it.
One of the biggest challenges that VR experiences currently face is a logistical one. While designers are able to create impressive VR worlds, those worlds require blistering processing power to run, and many people's PCs can't keep up. To make VR more accessible, the Futuremark VRMark system analyzes the user's PC and tells them if their tech is capable.
Futuremark's analysis is far more advanced than a simple affirmation or negation. The program is itself a demo VR experience, taking people through two "rooms" filled with VR worlds. As the program moves through these rooms, Futuremark VRMark analyzes their hardware. If the hardware is inadequate, VRMark lets the user know which specific item should be replaced.
One of the biggest challenges that VR experiences currently face is a logistical one. While designers are able to create impressive VR worlds, those worlds require blistering processing power to run, and many people's PCs can't keep up. To make VR more accessible, the Futuremark VRMark system analyzes the user's PC and tells them if their tech is capable.
Futuremark's analysis is far more advanced than a simple affirmation or negation. The program is itself a demo VR experience, taking people through two "rooms" filled with VR worlds. As the program moves through these rooms, Futuremark VRMark analyzes their hardware. If the hardware is inadequate, VRMark lets the user know which specific item should be replaced.
Trend Themes
1. PC VR Capabilities - Opportunity for companies to develop VR analysis systems that assess PC capabilities for optimal VR experiences.
2. Immersive VR Worlds - Opportunity for designers to create more complex and impressive VR worlds that push the limits of PC processing power.
3. Accessibility in VR - Opportunity to develop technologies and solutions that make VR more accessible to a wider audience by analyzing and optimizing hardware requirements.
Industry Implications
1. Gaming - Opportunity for gaming companies to create VR experiences that are optimized for a range of PC capabilities.
2. Entertainment - Opportunity for entertainment companies to leverage VR analysis systems to ensure their productions can be enjoyed on a variety of user PCs.
3. Hardware - Opportunity for hardware manufacturers to develop and market VR-ready products based on VR analysis insights.
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