Bungie's Fundraising T-Shirt is Designed for Australia
References: bungie.net & dotesports
In light of the devastating bushfires in Australia, many companies are launching their own charitable campaigns -- and video game developer Bungie is boasting a fundraising t-shirt for a limited time. The garment will be made available via the NA and EU Bungie Stores. The design has not been released yet, but orders are expected to come with an "exclusive 'Star Light, Star Bright' emblem."
The fundraising t-shirt will be made available to consumers for a limited time -- from January 16th to February 18th. Bungie plans to split the profits in half. The first part will go toward WIRES, which is the largest wildlife rescue organization in Australia, and the second portion will go to NSW Rural Fire Services.
Image Credit: Bungie
The fundraising t-shirt will be made available to consumers for a limited time -- from January 16th to February 18th. Bungie plans to split the profits in half. The first part will go toward WIRES, which is the largest wildlife rescue organization in Australia, and the second portion will go to NSW Rural Fire Services.
Image Credit: Bungie
Trend Themes
1. Charitable Fundraising Campaigns - Opportunity for businesses to launch their own charitable campaigns in response to global crises.
2. Limited Edition Merchandise - Create a sense of urgency and exclusivity by offering limited edition products with a charitable twist.
3. Collaborations with Non-profit Organizations - Partnering with reputable organizations to raise funds and support social causes through product sales.
Industry Implications
1. Video Game Development - Video game developers can leverage their large fan bases to create and promote limited edition merchandise for fundraising.
2. Apparel and Fashion - Apparel brands can use limited edition pieces to support charitable causes and attract socially conscious consumers.
3. E-commerce - Online retailers can facilitate the sale and distribution of limited edition charitable merchandise, connecting brands and consumers.
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