The Flip2BFit Children's Board Game Encourages Kids to Be Active
References: flip2bfit & trndmonitor
In an effort to set children up on an active path at an early age, the Flip2BFit fitness game is a great kid-friendly board game that emphasizes a healthy lifestyle. The board game is designed to focus on getting children to move around and be active while they play.
The Flip2BFit is a gamified attempt to get kids active and thinking about living a healthy lifestyle at a young age. The game is designed like a board game with mini activities asking the players to do series of cardio, yoga and stretching. The goal is that children move around the board and pull cards that ask them to complete a fitness challenge, for example 20 crab crawls, in a certain time frame. The Flip2BFit game also encourages positive habits like teamwork, healthy eating, high self-esteem and staying active.
The Flip2BFit is a gamified attempt to get kids active and thinking about living a healthy lifestyle at a young age. The game is designed like a board game with mini activities asking the players to do series of cardio, yoga and stretching. The goal is that children move around the board and pull cards that ask them to complete a fitness challenge, for example 20 crab crawls, in a certain time frame. The Flip2BFit game also encourages positive habits like teamwork, healthy eating, high self-esteem and staying active.
Trend Themes
1. Gamified Fitness - The trend involves creating games that inspire children to live a healthy lifestyle.
2. Active Learning - This trend combines education with movement, allowing children to learn while also being active.
3. Technology-assisted Exercise - The trend entails the development of products that use technology to encourage physical activity.
Industry Implications
1. Fitness Industry - Industry can develop more gamified products would encourage children to be active while educating them on fitness.
2. Education Industry - Industry can develop more board games that encourage active learning and education about healthy living.
3. Toy Industry - Industry can produce toys with technology that encourages children to be more active.
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