The Fitness Curriculum Requires Students to Walk 10,000 Steps Daily
Alyson Wyers — February 27, 2016 — Lifestyle
References: oru.edu & springwise
The 'freshman 15' will hopefully be a thing of the past thanks to this new physical fitness curriculum at Oral Roberts University. In order to get college credit, students must walk 10,000 steps a day, as measured by a FitBit wearable technology device.
As part of their Whole Person Education philosophy, the academic institution encourages all incoming students to maintain standards of physical health. Previously ORU relied on logging aerobic activity in fitness journals, but learning management system Brightspace and advances in the wearable technology field make health-tracking easier than ever.
Every student in this program will be required to wear a FitBit smartwatch to monitor the number of steps they take in a day as part of the fitness curriculum.
As part of their Whole Person Education philosophy, the academic institution encourages all incoming students to maintain standards of physical health. Previously ORU relied on logging aerobic activity in fitness journals, but learning management system Brightspace and advances in the wearable technology field make health-tracking easier than ever.
Every student in this program will be required to wear a FitBit smartwatch to monitor the number of steps they take in a day as part of the fitness curriculum.
Trend Themes
1. Wearable Technology in Education - The use of wearable technology devices like FitBit in educational institutions to track physical fitness.
2. Gamification of Physical Fitness - Incorporating elements of game design, such as achieving daily step goals, into physical fitness curriculums to motivate and engage students.
3. Personalized Health Tracking - The integration of advanced health-tracking technologies to monitor individual activity levels and promote overall well-being.
Industry Implications
1. Education - The integration of fitness trackers and wearable technology into educational institutions as part of physical education curriculums.
2. Health and Wellness - The utilization of health-tracking devices in promoting personal fitness and well-being.
3. Wearable Tech - The development and implementation of wearable technology devices in tracking physical activity and health metrics.
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