The Sony Global Education 'KOOV' Kit Focuses on Teach Kids STEM
Michael Hemsworth — March 8, 2016 — Tech
References: sony.net & geeky-gadgets
The educational kit is experiencing some of an overhaul with the announcement of the Sony Global Education 'KOOV' Kit, which focused on STEM (Science, Technology, Engineering, Mathematics).
The Sony Global Education 'KOOV' Kit consists of building blocks that can be positioned into a form that uses a micro controller for smart product performance. It enables young users to experience technology firsthand and begin what will likely be a lifetime full of technological integration.
The Sony Global Education 'KOOV' Kit is intended to teach creative skills ranging from robotics, to programming and give children the chance to DIY their own robot. As coding and technological prowess become essential skills for young users to have, we'll likely see more educational kits that focus on STEM moving forward.
The Sony Global Education 'KOOV' Kit consists of building blocks that can be positioned into a form that uses a micro controller for smart product performance. It enables young users to experience technology firsthand and begin what will likely be a lifetime full of technological integration.
The Sony Global Education 'KOOV' Kit is intended to teach creative skills ranging from robotics, to programming and give children the chance to DIY their own robot. As coding and technological prowess become essential skills for young users to have, we'll likely see more educational kits that focus on STEM moving forward.
Trend Themes
1. STEM Educational Kits - The trend towards educational kits that focus on STEM provides an opportunity for companies to develop more focused and innovative products in this space.
2. Do-it-yourself Robotics - The DIY robotics trend opens up opportunities for companies to create products that empower young users to learn technology through hands-on building and coding.
3. Smart Toy Integration - The integration of smart technology into educational toys provides an opportunity for companies to develop products that make learning more interactive and engaging for children.
Industry Implications
1. Education Industry - The education industry has an opportunity to develop new STEM-focused curriculums and programs that integrate with hands-on educational kits like the Sony Global Education 'KOOV' Kit.
2. Toy Industry - The toy industry can innovate by integrating smart technology into products that teach coding and other STEM skills to young children.
3. Robotics Industry - The robotics industry can develop educational kits that provide a foundation for young people to learn to build and program robots, and potentially inspire the next generation of developers and engineers.
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