The Drew Oliver GIANTmicrobes Collection is Educational
Chalaine Mantha — March 29, 2011 — Life-Stages
References: en.wikipedia.org & giantmicrobes
The Drew Oliver GIANTmicrobes stuffed toys is a collection of plushies, each of which represents a different disease, a common pest such as bed bugs, the common cold and food poisoning. The toys were originally produced to be educational and can be found in numerous doctor's offices. They can also be purchased just for fun or used as a practical joke.
If you purchase a Drew Oliver GIANTmicrobes toy, it comes with the plushie and information about that specific disease or pest. The stuffed animal's appearance is based on what the disease looks like when viewed under a microscope. New viruses, bacteria and organisms are always being added to the growing list of available toys. The newest additions may gross you out; they include diarrhea, cholera and even the sniffles.
If you purchase a Drew Oliver GIANTmicrobes toy, it comes with the plushie and information about that specific disease or pest. The stuffed animal's appearance is based on what the disease looks like when viewed under a microscope. New viruses, bacteria and organisms are always being added to the growing list of available toys. The newest additions may gross you out; they include diarrhea, cholera and even the sniffles.
Trend Themes
1. Disease-themed Plushies - Opportunity for creating educational and fun toys that represent different diseases and pests.
2. Educational Stuffed Animals - Potential for expanding the market of educational plush toys beyond the traditional animal themes.
3. Microscopic Toy Designs - Opportunity to create unique and scientifically accurate plushie designs based on microorganisms and diseases.
Industry Implications
1. Toy Manufacturing - Potential for toy manufacturers to create a new line of educational plush toys based on diseases and pests.
2. Healthcare - Opportunity for healthcare providers to use disease-themed plushies as educational tools in doctor's offices and clinics.
3. Gift and Novelty - Market potential for retailers specializing in unique and quirky gifts to offer disease-themed plushies as a novelty item.
3
Score
Popularity
Activity
Freshness