'Dessineo Learn to Draw' is a Drawing Toy for Kids That Teaches & Inspires
Laura McQuarrie — July 5, 2017 — Life-Stages
References: jumbo.eu & toyworldmag
'Dessineo Learn to Draw' is the name of a new toy from Jumbo Games that sets itself apart from other drawing toys for kids by teaching them to do more than just trace an outline.
The educational drawing toy boasts a four-step system that is designed to first teach kids to replicate a basic outline, add elements and details to it, and finally complete the image on the stencil. With the drawing toy, there are illustrations of varying levels of complexity for kids to begin drawing with.
The toy itself takes the form of a light-up projector system, which comes with transparent discs for drawing. Alongside the transparent templates that are provided in the base kit, there are also dozens of additional designs that can be downloaded from Jumbo Games.
The educational drawing toy boasts a four-step system that is designed to first teach kids to replicate a basic outline, add elements and details to it, and finally complete the image on the stencil. With the drawing toy, there are illustrations of varying levels of complexity for kids to begin drawing with.
The toy itself takes the form of a light-up projector system, which comes with transparent discs for drawing. Alongside the transparent templates that are provided in the base kit, there are also dozens of additional designs that can be downloaded from Jumbo Games.
Trend Themes
1. Interactive Drawing Toys - The development of interactive drawing toys that offer step-by-step guidance and customizable options could revolutionize the toy industry for children.
2. Smart Projector Systems - The use of smart projector systems in toys could disrupt traditional drawing tools by providing a more interactive and dynamic experience for children.
3. Digital Drawing Toy Templates - The creation of digital drawing toy templates that can be easily downloaded and printed could disrupt traditional physical toy design and manufacturing processes.
Industry Implications
1. Toy Industry - The toy industry could benefit from developing more interactive and educational drawing toys to meet the demand of parents looking for more engaging play options for their children.
2. Consumer Electronics Industry - The consumer electronics industry can explore the use of smart projection systems for various applications, including children's toys.
3. Digital Printing Industry - The digital printing industry could explore the development of printable templates for drawing toys, disrupting traditional physical toy manufacturing processes.
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