Teooh Helps People Set Up Digital Events for People to Attend as Avatars
Laura McQuarrie — May 28, 2020 — Tech
References: youtube & fastcompany
In recent months, video calls have become one of the most effective ways for professionals to connect for meetings, conferences and digital events and Teooh wants to offer people a different way to interact with one another using virtual spaces and avatars. Rather than sitting in front of a computer or camera screen to connect with colleagues, people could log into what seems like a video game but is actually a virtual conference space. These spaces can take the form of wood-paneled lounges and auditoriums, which are arranged with chairs for animated avatars.
The platform launched in beta in early April and can be used on computer and iOS devices. As CEO Don Stein describes, "Gamers have been doing this for a decade in World of Warcraft and Second Life. We can now do that for the everyday person who may not own an Xbox, or a gaming PC or a headset.”
The platform launched in beta in early April and can be used on computer and iOS devices. As CEO Don Stein describes, "Gamers have been doing this for a decade in World of Warcraft and Second Life. We can now do that for the everyday person who may not own an Xbox, or a gaming PC or a headset.”
Trend Themes
1. Virtual Conference Spaces - The trend of using virtual spaces for conferences and events presents an opportunity for businesses to create immersive and engaging digital experiences.
2. Avatar Interactions - The trend of connecting with colleagues and attendees through avatars opens up possibilities for businesses to foster more interactive and personalized virtual meetings.
3. Virtual Event Platforms - The trend of using virtual event platforms like Teooh allows businesses to adapt and continue hosting conferences and events in a digital format, ensuring continuity and expanding reach.
Industry Implications
1. Event Management - The event management industry can leverage virtual conference spaces and avatar interactions to offer innovative digital event experiences, attracting a wider audience.
2. Gaming and Virtual Reality - The gaming and virtual reality industries can explore opportunities in providing technologies and tools to enhance the immersive and interactive aspects of virtual conference rooms.
3. Digital Communication and Collaboration - The digital communication and collaboration industry can capitalize on the trend of virtual event platforms to develop innovative solutions that enhance remote team interactions and virtual meetings.
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