These Alligator and Shark Dentist Games are Pocket-Sized
Michael Hemsworth — June 6, 2016 — Life-Stages
References: giggletimetoys
Those who recall the classic board game Crocodile Dentist will find the Alligator and Shark Dentist Games to be the ideal pocket-sized version for bringing almost anywhere. Coming in several color and design options, the board games work by having players pick out teeth one by one. When the trick tooth is picked, the mouth of the animal snaps shut on the player's finger and the game is over.
The Alligator and Shark Dentist Game features a randomized design which will make each round of the game different from the last. The pocket-sized aesthetic of the board games make them perfect for entertaining children on the go, while in the car or perhaps even as a toy to bring with them to school to play with on free time.
The Alligator and Shark Dentist Game features a randomized design which will make each round of the game different from the last. The pocket-sized aesthetic of the board games make them perfect for entertaining children on the go, while in the car or perhaps even as a toy to bring with them to school to play with on free time.
Trend Themes
1. Pocket-sized Board Games - Disruptive innovation opportunity: Create pocket-sized versions of popular board games to provide portable entertainment for people on the go.
2. Randomized Game Design - Disruptive innovation opportunity: Develop board games with randomized elements to enhance replayability and keep players engaged.
3. Interactive Gaming Experiences - Disruptive innovation opportunity: Combine physical and digital elements to create interactive gaming experiences that captivate players.
Industry Implications
1. Toy Manufacturing - Disruptive innovation opportunity: Introduce pocket-sized board games with unique and engaging features to appeal to children and adults alike.
2. Entertainment - Disruptive innovation opportunity: Incorporate technology and innovative game mechanics to redefine traditional board games and attract a new audience.
3. Education - Disruptive innovation opportunity: Utilize pocket-sized board games as educational tools to make learning engaging and accessible in various settings.
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