Daniel Ramos Obregon Likens His Work to Out-of-Body Experiences
Meghan Young — June 19, 2014 — Unique
References: cargocollective & trendland
Strikingly surreal, the recent work of Daniel Ramos Obregon can spur a new jewelry fad in an instant. Titled 'Outrospection, The Body and Mind,' it is a series of porcelain body parts that have been outfitted with gold plated brass frames so that they can be worn. Although art pieces first and foremost, the designs are simple and stylish enough to be adopted for more everyday purposes.
A Colombian designer and fashion artist who graduated in 2014 from the renowned MA Fashion Artefact at London College of Fashion, UAL, Daniel Ramos Obregon manages to mesh puppetry and jewelry for creations that evoke out-of-body experiences. Modeled on Polish ballet dancer, Lukasz Przytarski, Daniel Ramos Obregon's Outrospection, The Body and Mind collection is full of grace. It is a metaphorical representation of self-expression and projection.
A Colombian designer and fashion artist who graduated in 2014 from the renowned MA Fashion Artefact at London College of Fashion, UAL, Daniel Ramos Obregon manages to mesh puppetry and jewelry for creations that evoke out-of-body experiences. Modeled on Polish ballet dancer, Lukasz Przytarski, Daniel Ramos Obregon's Outrospection, The Body and Mind collection is full of grace. It is a metaphorical representation of self-expression and projection.
Trend Themes
1. Wearable Porcelain Jewelry - Opportunity for jewelry designers to explore using porcelain as a unique and artistic material for wearable accessories.
2. Out-of-body Experiences - Potential for creating products and experiences that simulate or explore the sensation of being detached from one's physical body.
3. Art-inspired Fashion - Opportunity to incorporate artistic elements and influences into everyday fashion designs for unique and avant-garde aesthetics.
Industry Implications
1. Jewelry Design - Innovative materials and techniques can be applied in the jewelry industry to create one-of-a-kind pieces and appeal to artistic clientele.
2. Virtual Reality - Virtual reality technology can be utilized to simulate out-of-body experiences and offer immersive journeys for entertainment, therapy, or self-discovery purposes.
3. Fashion and Apparel - Fashion brands can collaborate with artists and incorporate artistic concepts into their collections to offer unconventional and visually striking garments and accessories.
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