CryptoCelebrities Adapts the Ethereum Blockchain to Trade in People
References: cryptocelebrities.co & thenextweb
Cryptocurrency is riding a wave of both popularity and economic value (though lately, that wave has felt like more of a steady drop for investors), and CryptoCelebrities is a game that plays off of the technology's recent newsmaking. Rather than trading in cash, though, the system adopts the Ethereum blockchain and repurposes it to create currency representing celebrities.
In the CryptoCelebrities game, celebrities like Brad Pitt, Snoop Dogg, Bruno Mars, Donald Trump, and hundreds of others are recreated as unique digital tokens. Each celebrity is represented once and only once on the blockchain, and they're assigned a value based on how often people exchange them. There's no bidding involved in the game; any player can buy a celebrity from another player at any time, but that purchase automatically charges a set percentage more than the original player paid.
In the CryptoCelebrities game, celebrities like Brad Pitt, Snoop Dogg, Bruno Mars, Donald Trump, and hundreds of others are recreated as unique digital tokens. Each celebrity is represented once and only once on the blockchain, and they're assigned a value based on how often people exchange them. There's no bidding involved in the game; any player can buy a celebrity from another player at any time, but that purchase automatically charges a set percentage more than the original player paid.
Trend Themes
1. Celebrity Cryptocurrency Trading - Opportunity for companies to create platforms that allow users to trade cryptocurrency based on the value of celebrities.
2. Blockchain Gaming - Possibility for developers to create blockchain-based games that utilize unique digital tokens as game pieces.
3. Personalized Cryptocurrency - Potential for entrepreneurs to create digital currency that represents individuals, allowing for unique market opportunities.
Industry Implications
1. Gaming Industry - Gaming companies can innovate and invest in blockchain technology to create unique gaming experiences that allow players to buy, sell, and trade in-game assets using cryptocurrency.
2. Entertainment Industry - Entertainment companies can capitalize on the popularity of cryptocurrency and celebrity culture by creating platforms that allow fans to buy, sell, and trade digital representations of their favorite celebrities.
3. Finance Industry - Opportunity for financial institutions to invest in cryptocurrency and blockchain technology to create new financial products that utilize the unique features of these innovations.
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