The Costume Collection Defies Expectations of Material Composition
Amelia Roblin — February 3, 2012 — Art & Design
References: jonghopark & medesignmag
Most of the time, people approach different physical and experiential aspects of daily life with a screen of expectation. The Costume Collection is a quirky set of furnishings, causing one to shed this filter of familiarity to discover the true nature of what lies before him. For instance, you're probably used to seeing chairs with fabric cushions and footstools made of wood, but this is not what you're given by designer Jongho Park.
This series of eccentric objects comprises a clawfoot-supported seat with an apparent diamond quilted texture. But the abrupt edges and perfectly flat surfaces are actually constructed of iron. The same is true of the subtly curved timber ottoman, as its woodgrain finish has been laser-etched in metal. A light fixture with a hard lampshade completes the Costume Collection.
This series of eccentric objects comprises a clawfoot-supported seat with an apparent diamond quilted texture. But the abrupt edges and perfectly flat surfaces are actually constructed of iron. The same is true of the subtly curved timber ottoman, as its woodgrain finish has been laser-etched in metal. A light fixture with a hard lampshade completes the Costume Collection.
Trend Themes
1. Material Illusion Design - Designing objects with materials that create a contrarian visual illusion to delight the consumer and give them a sensory experience.
2. Reimagined Textures - Exploring new textures for objects that defy consumer's expectations and entice them to touch and feel.
3. Metal Laser Etched Woodgrain - Laser etching woodgrain patterns into metal surfaces for a unique and sustainable material fusion.
Industry Implications
1. Furniture - Applying material illusion design and reimagined textures to furniture design.
2. Lighting - Incorporating unexpected materials and designs, such as metal laser etched woodgrain, into light fixtures for a unique and sustainable consumer experience.
3. Consumer Goods - Infusing materials and textures that challenge expectations to create memorable and unique consumer goods.
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