Cory Arcangel is Considered the Andy Warhol of Tech
Meghan Young — July 28, 2011 — Tech
References: whitney.org & fastcodesign
Although hacking might be considered by some as an invasion of privacy and a perversion of technology, Cory Arcangel has turned it into high art. Considered the Andy Worhol of Tech, he has become the youngest person to have a one-man show at the Whitney museum’s tiny Upper East Side location.
Having grown up during the 90s, Cory Arcangel has seen the rise and fall of different types of now-retro devices, which have been replaced by smaller, faster devices. He has made it his mission to brings these obsolete gadgets and consoles back to the living. Yet Cory Arcangel refashions them, therefore warping their nostalgic nature. It is as if he knows that nothing can ever go back to the way things were. Instead, Cory Arcangel shows that all you have in the end are your often mangled memories.
Having grown up during the 90s, Cory Arcangel has seen the rise and fall of different types of now-retro devices, which have been replaced by smaller, faster devices. He has made it his mission to brings these obsolete gadgets and consoles back to the living. Yet Cory Arcangel refashions them, therefore warping their nostalgic nature. It is as if he knows that nothing can ever go back to the way things were. Instead, Cory Arcangel shows that all you have in the end are your often mangled memories.
Trend Themes
1. Hacking as Art - Disruptive innovation opportunity: Explore the intersection of hacking and art to create unique and thought-provoking installations.
2. Reviving Obsolete Technology - Disruptive innovation opportunity: Repurpose outdated gadgets and consoles to create new forms of artistic expression.
3. Nostalgic Warping - Disruptive innovation opportunity: Use nostalgia as a tool to challenge perceptions and evoke emotions through innovative art installations.
Industry Implications
1. Art and Technology - Disruptive innovation opportunity: Foster collaboration between artists and technologists to push the boundaries of traditional art forms.
2. Museum and Exhibition - Disruptive innovation opportunity: Incorporate interactive and immersive art installations to enhance visitor engagement and redefine the museum experience.
3. Retro Gaming - Disruptive innovation opportunity: Capitalize on the growing demand for nostalgic gaming experiences by creating unique retro-inspired games and consoles.
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