The Nintendo Switch Brain Training Game Supports Two Players
Michael Hemsworth — October 1, 2019 — Tech
References: topics.nintendo.co.jp & geeky-gadgets
The Nintendo Switch Brain Training Game has been unveiled by the brand in Japan to offer players a way to stimulate their cognitive abilities and keep them sharp. The game has been announced along with the new Switch Stylus, which can be used together to let users enjoy a notebook style of gameplay that can be played at home or when out of the house.
The game supports up to two players at once and requires players to participate in a series of pastimes that require fast thinking in order to come out victorious. Users can also play solo against the system to make the most of time spent on their own.
The Nintendo Switch Brain Training Game and the Switch Stylus will be available in Japan starting December 27.
The game supports up to two players at once and requires players to participate in a series of pastimes that require fast thinking in order to come out victorious. Users can also play solo against the system to make the most of time spent on their own.
The Nintendo Switch Brain Training Game and the Switch Stylus will be available in Japan starting December 27.
Trend Themes
1. Cognitive Video Games - There is an opportunity for developers to create more cognitive stimulation video games that enhance mental clarity and acuity.
2. Multi-player Brain Training Games - More multi-player games could be developed to enable collaborative gameplay and problem-solving enhancing social interaction and cognition.
3. Interactive and Portable Gameplay - There is a trend towards interactive and portable gameplay that allows for uninterrupted cognitive stimulation and leisure from the comfort of one's preferable environment.
Industry Implications
1. Gaming - Gaming companies can leverage cognitive gaming to offer bespoke cognitive stimulation gameplay that appeals more widely to customers.
2. Education - The cognitive game trend could be adopted by the education industry to develop educational games that stimulate cognitive activities in children to enhance mental agility and problem-solving skills.
3. Health & Wellness - Health and wellness companies can take advantage of the trend by creating platforms that offer cognitive games as means of therapy, or mental wellness to help individuals to reduce stress and anxiety.
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