Bigscreen TV & Bigscreen Cinema Brings People Together in VR
Bigscreen TV and Bigscreen Cinema are two innovative ways of co-watching content together with family and friends in the virtual reality environment
Bigscreen TV allows for "up to eight VR users to watch over 50 live channels together." Free content is provided through channels like NBC, Red Bull TV, Pluto Movies, and so on. Moreover, these channels are made public, with most regions offering 24/7 streaming of content. In addition, Bigscreen TV is planning to use this platform as a means to connect individuals on upcoming events like the Overwatch League Playoffs and SpaceX Falcon 9 rocket launch.
Bigscreen Cinema, on the other hand, charges $4 to $5 per admission. This feature presents a "VR-enabled full cinema experience" for friends and family. 3D and 2D screenings of popular movies will be available to users via strategic partnerships with various movie studios.
Image Credit: Bigscreen
Bigscreen TV allows for "up to eight VR users to watch over 50 live channels together." Free content is provided through channels like NBC, Red Bull TV, Pluto Movies, and so on. Moreover, these channels are made public, with most regions offering 24/7 streaming of content. In addition, Bigscreen TV is planning to use this platform as a means to connect individuals on upcoming events like the Overwatch League Playoffs and SpaceX Falcon 9 rocket launch.
Bigscreen Cinema, on the other hand, charges $4 to $5 per admission. This feature presents a "VR-enabled full cinema experience" for friends and family. 3D and 2D screenings of popular movies will be available to users via strategic partnerships with various movie studios.
Image Credit: Bigscreen
Trend Themes
1. Vr-based Co-watching - Opportunity to create virtual reality co-watching platforms for shared entertainment experiences.
2. Live Channel Streaming - Emerging trend of live channel streaming in virtual reality, providing access to free and public content.
3. VR Cinema Experience - Disruptive opportunity to offer virtual reality-enabled cinema experiences for an immersive movie-watching experience.
Industry Implications
1. Virtual Reality - Creating co-watching platforms and virtual reality cinema experiences in the rapidly growing VR industry.
2. Broadcasting & Streaming - Incorporating live channel streaming in virtual reality platforms, expanding opportunities in the broadcasting industry.
3. Entertainment & Cinema - Partnering with movie studios to provide VR-enabled cinema experiences, disrupting the traditional cinema industry.
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