NERF France Created 'Be a Hero Again' to Help Parents Feel Cool
Laura McQuarrie — June 13, 2018 — Life-Stages
References: beaheroagain
To acknowledge the fact that Father's Day is coming up and kids quickly grow up and see their parents in a different light, NERF France created a fun 8-bit game called 'Be a Hero Again.' Unlike many video games, this one is expressly targeted at parents and provides them with a chance to once more become "cool" in the eyes of their children.
The NERF France game gives players the chance to control either a mother or a father avatar, who must gain the respect of their kids by shooting NERF darts at targets and all the while, avoid the traps in the suburban backyard.
While playing the game, players will want to challenge themselves to get a high score, as they have the chance to earn real-world discount codes for the NERF range.
The NERF France game gives players the chance to control either a mother or a father avatar, who must gain the respect of their kids by shooting NERF darts at targets and all the while, avoid the traps in the suburban backyard.
While playing the game, players will want to challenge themselves to get a high score, as they have the chance to earn real-world discount codes for the NERF range.
Trend Themes
1. Parental Gaming - Opportunity to create more video games and gamified experiences that cater specifically to parents, helping them connect with their children in a fun and interactive way.
2. Nostalgic 8-bit Games - Potential for more companies to tap into the nostalgia associated with retro gaming, creating 8-bit style games that evoke feelings of nostalgia and capture the attention of both parents and children.
3. Real-world Incentives - Chance to incorporate real-world rewards and incentives into video games, encouraging players to engage more with the game and potentially drive sales or customer loyalty in related products or services.
Industry Implications
1. Gaming - The gaming industry can explore creating more games that target parents, providing them with a unique gaming experience that allows them to bond with their children.
2. Entertainment - Opportunity for entertainment companies to develop nostalgic 8-bit games that resonate with both parents and children, leveraging the popularity of retro gaming.
3. Marketing and Advertising - Potential for marketers to incorporate real-world incentives and rewards in video games as a way to engage with consumers, drive sales, and enhance brand loyalty.
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