Digital Artist Brenna Murphy Makes Mainframes Out of Ordinary Objects
Marissa Liu — October 2, 2009 — Art & Design
References: flickr & wrongdistance
Portland-based artist Brenna Murphy mostly makes digital art but every once in a whole she goes analog. Murphy seems mostly interested in art based around CAD drawings, Photoshop and the highly-pixelated digital debris often associated with Internet art.
As an artist, Brenna Murphy clearly displays a digital world view. Occasionally this outlook is translated in way that even a Luddite could understand and appreciate. Murphy uses food, rocks, dirt, pencils, and anything else she can get her hands on to make several large repeating, textile-like patterns.
As an artist, Brenna Murphy clearly displays a digital world view. Occasionally this outlook is translated in way that even a Luddite could understand and appreciate. Murphy uses food, rocks, dirt, pencils, and anything else she can get her hands on to make several large repeating, textile-like patterns.
Trend Themes
1. Analog Artwork - Utilizing physical, everyday objects to create art with a digital aesthetic can disrupt traditional notions of media barriers.
2. Digital Debris - Transforming digital remnants into art, such as Brenna Murphy's pixelated formations, can disrupt artistic paradigms in the emerging field of digital art.
3. Repeating Texture - Creating repeating patterns from ordinary materials, as Brenna Murphy does, offers opportunities to disrupt traditional textile design through inventive techniques.
Industry Implications
1. Fine Arts - Exploring ways to fuse traditional artistic mediums with digital aesthetics can significantly impact the world of fine arts.
2. Textile Design - Adapting repeating, digital-like patterns to textile weaving could disrupt traditional material manipulations and the textile manufacturing industry.
3. Digital Art - The emergence of digital and internet art opens up novel opportunities for inventiveness with unconventional mediums, offering diverse avenues for future growth and disruption.
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