A Robot Story Promises to Teach Kids How to Count in Binary Code
Angela Rajic — January 21, 2014 — Life-Stages
References: kickstarter & mightymega
Software engineer Lisa Seacat DeLuca has started a Kickstarter campaign for A Robot Story, a picture book and animated e-Book that endeavors to teach young children how to count in binary code.
The book depicts to robot brothers, JSON and Wi-Fi, who want be nerdy like they're mom, and thus begin learning to count in binary code. The animated e-Book version allows children to uses switches to see how different binary inputs effect the numerical output (traditional numbers.)
A Robot Story is an atypical educational project that will teach children unique skills and give them a head start with mathematics, and computers. It is also a wonderfully geeky way for kids to connect with their parents and vice versa.
The book depicts to robot brothers, JSON and Wi-Fi, who want be nerdy like they're mom, and thus begin learning to count in binary code. The animated e-Book version allows children to uses switches to see how different binary inputs effect the numerical output (traditional numbers.)
A Robot Story is an atypical educational project that will teach children unique skills and give them a head start with mathematics, and computers. It is also a wonderfully geeky way for kids to connect with their parents and vice versa.
Trend Themes
1. Binary Education - Creating engaging and interactive tools to teach children computing concepts will be a growing area of interest for educators and parents alike.
2. Gamification for Learning - Integrating games and interactive elements into learning materials is becoming an increasingly popular method for engaging children and making education more accessible and fun.
3. Early Childhood Technology - As technology continues to advance, teaching coding concepts to children at an early age will become more feasible and could give them a significant edge in the job market in the future.
Industry Implications
1. Education - The education industry will need to stay up-to-date on technological advancements and new learning techniques to offer the most effective learning experiences to students.
2. Publishing - As more children's books incorporate digital elements, the publishing industry may need to adapt to incorporate new formats and interactive features.
3. Toy Manufacturing - Toy manufacturers can create innovative and educational products that help children learn important skills while still being fun and engaging.
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