Virtual Reality Tennis Games

Roger Federer Teams Up with Google Glass for Virtual Reality Tennis

Virtual reality tennis exists in a way through video games, but the big video game networks haven't taken it this far yet. Roger Federer is getting involved with one of the wonder kids of the virtual reality world (the other being the Oculus Rift) Google Glass, to bring forth one of the most insane tennis experiences one can have.

Imagine playing a game of tennis against the greatest player to ever play the game. This isn't just a pipe dream, it's a reality, as Google Glass is letting the average Joe get virtual for a practice session with the Maestro.

For those looking to face off against Federer at virtual Wimbledon, they may be a bit disappointed as the session is only a practice session, but any court time with him is big time.
Trend Themes
1. Virtual Reality Tennis Games - Disruptive innovation opportunity: Developing immersive virtual reality tennis games that allow players to have realistic experiences and compete against professional players.
2. Wearable VR Technology - Disruptive innovation opportunity: Creating wearable virtual reality technology, like Google Glass, that enhances the gaming experience and allows users to interact with virtual objects.
3. Celebrity-driven VR Experiences - Disruptive innovation opportunity: Collaborating with celebrities and athletes to create virtual reality experiences that give fans the opportunity to engage with their favorite stars in unique and exciting ways.
Industry Implications
1. Gaming Industry - Disruptive innovation opportunity: Incorporating virtual reality technology into existing tennis video games to enhance gameplay and create more immersive experiences for players.
2. Virtual Reality Industry - Disruptive innovation opportunity: Advancing virtual reality technology, such as headsets and motion tracking devices, to deliver more realistic and interactive virtual tennis experiences.
3. Sports and Entertainment Industry - Disruptive innovation opportunity: Expanding the use of virtual reality technology in sports and entertainment to provide fans with unique and immersive experiences, such as virtual training sessions with professional athletes.

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