Thought Controlled Bionic Arm

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Thought Controlled Bionic Arm

Medical researches have installed the world's fourth thought controlled bionic arm. This sets the stage for dozens of innovative applications and brings hope to many.

From the Washington Post:
Claudia Mitchell, who lives in Ellicott City, is the fourth person -- and first woman -- to receive a "bionic" arm, which allows her to control parts of the device by her thoughts alone. The device, designed by physicians and engineers at the Rehabilitation Institute of Chicago, works by detecting the movements of a chest muscle that has been rewired to the stumps of nerves that once went to her now-missing limb.

Now, Mitchell can peel a banana in a less simian posture. All she has to do is place her prosthetic left arm next to the banana and think about grabbing it. The mechanical hand closes around the fruit and she's ready to peel.
Trend Themes
1. Thought-controlled Bionic Technology - The development of thought-controlled bionic technology opens up new opportunities for innovative medical applications and prosthetics.
2. Neurotechnology Advancements - Advancements in neurotechnology enable the connection of prosthetic limbs to the human brain, revolutionizing the field of medical rehabilitation and providing hope to amputees.
3. Mind-machine Interface - The development of mind-machine interface technology allows individuals to control devices through their thoughts, paving the way for a range of innovative solutions in various industries.
Industry Implications
1. Medical Technology - The medical technology industry can harness thought-controlled bionic technology to create advanced prosthetics that enhance the quality of life for amputees.
2. Rehabilitation Services - Rehabilitation services providers can integrate neurotechnology advancements to offer innovative solutions for patients, enabling them to regain mobility and independence.
3. Consumer Electronics - The consumer electronics industry can explore mind-machine interface technology to create new products and experiences that respond to users' thoughts and intentions.

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