The kendama is a traditional Japanese cup-and-ball toy that recently got a high-tech makeover thanks to the KDDI Mugen Labo program.
The next-generation kendama has been renamed the 'Dendama' and is equipped with Internet of Things connectivity. The electric toy features internal sensors and Bluetooth connectivity that syncs to a smartphone during gameplay. When the device is used alongside the accompanying app, it allows two players to compete with one another from anywhere across the world. When certain offensive moves are made using this toy, even from afar, an opponent's toy will shake as if it's taken a hit.
The Dendama is currently part of a crowdfunding campaign that hopes to introduce it into gaming tournaments, bars and nursing homes.
Wooden IoT Toys
'Dendama' Transforms Traditional Kendama Toys with the Internet of Things
Trend Themes
1. Connected Toys - The Dendama toy demonstrates the growing trend of connecting traditional toys to the internet, enhancing play experiences.
2. Iot Gaming - The integration of Internet of Things technology in the Dendama toy creates opportunities for innovative multiplayer gaming experiences.
3. Remote Competitions - The Dendama's ability to enable players to compete remotely opens up new possibilities for global gaming tournaments and interactive play across distances.
Industry Implications
1. Toy Manufacturing - The Dendama toy presents an opportunity for toy manufacturers to integrate IoT capabilities into their product lines, creating new revenue streams.
2. Gaming and Entertainment - The IoT-enabled Dendama toy offers an avenue for businesses in the gaming and entertainment industry to engage players in innovative and interactive experiences.
3. Elder Care - The Dendama toy's potential use in nursing homes highlights how IoT technology can enhance recreational activities for seniors and improve their overall well-being.