There are playful toys and there are educational toys, but there are rarely any toys like the Dough Globe. Conceived as "a toy that has a reason to exist," which was stated by the creators, the Dough Globe serves more of a tangible purpose than similar creations. It contributes to domestic life by fermenting sourdough bread.
Created by Mint Digital, the Dough Globe is shaped like a common ball. Nevertheless, it splits open to allow people to place inside the sourdough mixture. Connecting to a computer via a USB port, an accompanying video game encourages children to rotate and spin the Dough Globe to effectively fold the yeast culture again and again. Equipped with ethanol sensors, the health of the video game character depends on the health of the dough.
Bread-Making Toys
Dough Globe by Mint Digital Ferments Yeast Culture in a Playful Way
Trend Themes
1. Playful Toys - Creating toys that serve a tangible purpose beyond just play.
2. Educational Toys - Combining fun and learning in innovative ways.
3. Connected Toys - Connecting physical toys to digital experiences for enhanced engagement.
Industry Implications
1. Toy Manufacturing - Developing interactive toys that incorporate educational and practical elements.
2. Gaming - Integrating toys with gaming technology to create immersive experiences.
3. Food and Beverage - Exploring the intersection of food and play by introducing toys that facilitate cooking and baking.