The Yubi Navi Baton Vibrates To Direct You To Your Destination
Rahul Kalvapalle — October 17, 2014 — Tech
References: nttdocomo.co.jp & gizmag
Yubi Navi is a prototype device, developed by NTT Docomo, that aims to simplify navigation by replacing visual direction prompts with subtle tactile cues. If you've ever consulted your smartphone for on-foot navigation while walking down the street, you'll know that it's far from perfect because you need to constantly glance down at your display to know where you're going.
The term 'Yubi Navi' translates to finger navigation, an accurate description of how it works. The baton-like device is held by the user much like a Nintendo Wii remote. The device then vibrates slightly on either the left or right side before twisting slightly. If the user needs to stop or start moving, the Yubi Navi will press out slightly into their palm.
The Yubi Navi is still just in prototype stage but could prove very useful when navigating places like crowded sports stadiums and theme parks, while also potentially helping blind people get around with ease.
The term 'Yubi Navi' translates to finger navigation, an accurate description of how it works. The baton-like device is held by the user much like a Nintendo Wii remote. The device then vibrates slightly on either the left or right side before twisting slightly. If the user needs to stop or start moving, the Yubi Navi will press out slightly into their palm.
The Yubi Navi is still just in prototype stage but could prove very useful when navigating places like crowded sports stadiums and theme parks, while also potentially helping blind people get around with ease.
Trend Themes
1. Tactile Navigation - Developing handheld navigation devices that rely on tactile cues instead of visual prompts to simplify navigation.
2. Wearable Navigation - Creating lightweight, wearable navigation devices to simplify on-foot navigation and experience less burden.
3. Assistive Navigation - Developing navigation devices that offer assistance to help the visually and physically impaired navigate their environment.
Industry Implications
1. Consumer Electronics - Developing innovative navigation devices to improve the customer experience and differentiate from competitors.
2. Entertainment - Developing navigation devices for use in theme parks, sports stadiums, and other event venues to simplify navigation for visitors.
3. Assistive Technology - Developing navigation devices specifically designed to help people with visual and physical disabilities.
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