'BigScreen' Allows Virtual Reality Computers to Flourish
Michael Hemsworth — March 14, 2016 — Tech
References: bigscreenvr & geeky-gadgets
A bevy of new virtual reality computers are set to arrive on the market shortly, so the 'BigScreen' display is intended to allow users to use the technology more intensively.
Virtual reality is usually a personal experience when we think about headsets like the Oculus Rift that are worn individually. The 'BigScreen' application is designed to help expand the capabilities of the technology by enabling multiple users to interact with content and each other more efficiently. This helps to break down the perceived walls that exist between individual virtual reality users for a deeper experience that allows users to be more fluidly connected together.
The 'BigScreen' technology will be compatible with the Oculus Rift and HTV Vive VR headsets that are set to launch soon.
Virtual reality is usually a personal experience when we think about headsets like the Oculus Rift that are worn individually. The 'BigScreen' application is designed to help expand the capabilities of the technology by enabling multiple users to interact with content and each other more efficiently. This helps to break down the perceived walls that exist between individual virtual reality users for a deeper experience that allows users to be more fluidly connected together.
The 'BigScreen' technology will be compatible with the Oculus Rift and HTV Vive VR headsets that are set to launch soon.
Trend Themes
1. Virtual Reality Expansion - The ability for multiple users to interact with content in virtual reality opens up new possibilities for collaborative experiences.
2. Social VR - The ability for VR users to interact with one another in a shared virtual space has the potential to revolutionize online social interaction.
3. VR Collaboration - Collaboration in VR opens up opportunities for remote teams to work together and for creatives to collaborate on new types of immersive content.
Industry Implications
1. Gaming - Multiplayer virtual reality games are a natural fit for the social and collaborative aspects of 'BigScreen'.
2. Education - Virtual reality classrooms and training sessions can benefit from the increased interactivity and collaboration provided by 'BigScreen'.
3. Media & Entertainment - 'BigScreen' has potential use cases in film, television, and live events as a way to create immersive experiences that allow audiences to participate in real-time.
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