'Unrecorded Siege' Takes Place During the Hundred Years War
Michael Hemsworth — October 4, 2018 — Life-Stages
References: kickstarter & geeky-gadgets
The 'Unrecorded Siege' board game is a new title from the Net:D Studio that puts players directly in the action as they play out their strategy during the Hundred Years War.
The game is positioned as a medium strategy game that is suitable for between one to four players and features a rich storyline that has players donning the role of either French or English Generals. Players utilize their armies, commanders and siege weapons to battle against their opponents to gain land and come out victorious.
The 'Unrecorded Siege' board game looks to mix strategic gameplay with a players resourceful capabilities to keep them constantly thinking of new ways to deceive their opponents and ultimately defeat them.
The game is positioned as a medium strategy game that is suitable for between one to four players and features a rich storyline that has players donning the role of either French or English Generals. Players utilize their armies, commanders and siege weapons to battle against their opponents to gain land and come out victorious.
The 'Unrecorded Siege' board game looks to mix strategic gameplay with a players resourceful capabilities to keep them constantly thinking of new ways to deceive their opponents and ultimately defeat them.
Trend Themes
1. Interactive History Board Games - The trend of interactive history board games is providing players with immersive and educational experiences through strategic gameplay.
2. Medium Strategy Games - The trend of medium strategy games allows for engaging and challenging gameplay that appeals to a wide range of players.
3. Rich Storyline Board Games - Board games with rich storylines offer players the opportunity to fully immerse themselves in the game and make strategic decisions based on the narrative.
Industry Implications
1. Board Game Industry - The board game industry has the opportunity to create more interactive history games that provide players with immersive and educational experiences.
2. Gaming Industry - The gaming industry can explore the development of medium strategy games that offer engaging gameplay and appeal to a broad audience.
3. Educational Industry - The educational industry can utilize the concept of rich storyline board games to create interactive learning experiences that combine entertainment and education.
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