The 'Unnamed Soundsculpture' Piece by Franke and Kiefer is Moving
References: wearechopchop & weloveviral.blogspot
Artists Daniel Franke and Cedric Kiefer have teamed up to produce their film short entitled, 'Unnamed Soundsculpture.' By merging the movements of a dancer with a Kinect, otherwise known as a motion sensing input device, they have provided a detailed look into the digital portrayal of a human art form.
The Unnamed Soundsculpture production begins with the unmistakable outline of a dancer. As the song goes on throughout the 5-minute set, the same dancer assumes various positions and contortions, all of which are in line with the rhythm. The melodious dance is all the while veiled by a digital, sand-like substance, resulting in reoccurring miniature ash-like explosions. This merger of technology with talent is exceptional, and the Franke-Kiefer duo has certainly touched upon a relevant topic.
The Unnamed Soundsculpture production begins with the unmistakable outline of a dancer. As the song goes on throughout the 5-minute set, the same dancer assumes various positions and contortions, all of which are in line with the rhythm. The melodious dance is all the while veiled by a digital, sand-like substance, resulting in reoccurring miniature ash-like explosions. This merger of technology with talent is exceptional, and the Franke-Kiefer duo has certainly touched upon a relevant topic.
Trend Themes
1. Digital Dance Art - Exploring the fusion of technology and talent in the creation of digital dance performances.
2. Motion Sensing Input Devices - Utilizing motion sensing input devices like the Kinect to capture and translate human movement into digital art forms.
3. Digital Portrayal of Human Art - Creating detailed and visually captivating digital representations of human art forms, such as dance.
Industry Implications
1. Film and Animation - Implementing cutting-edge motion capture technology to create visually stunning digital dance films.
2. Entertainment and Performing Arts - Integrating technology into live performances to enhance the visual and artistic aspects of dance.
3. Digital Art and Design - Exploring innovative ways of using digital tools and software to create unique and engaging dance art experiences.
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